If we do not accept the wide-ranging and increasingly significant role that video games have in shaping the way people interact with city space, then we leave it open to conservative or reactionary portrayals of city life and space more generally.
– Charlie Clemoes / The Failed Architecture Team, #02 City Gameplay: The Influence of Video Games on Our Urban Experience, May 26, 2018, Failed Architecture, https://failedarchitecture.com/podcast/02-city-gameplay-video-games-and-their-influence-on-urban-life/
I listened to this podcast a friend of mine introduced me to, and it helped solidify my research endeavor into games as a landscape – or culture-creator. It’s not just interactions with cities that are impacted, but the way everyone works and lives every day, regardless of socioeconomic class or geographic location. Everything is impacted, and everything has to change. Games are just one underestimated medium of change.